
E-commerce
Business-centered electronic commerce began
more than two decades ago with the introduction of electronic data interchange
(EDI) between firms (sending and receiving order, delivery and payment
information, etc.) Even consumer-oriented electronic commerce has a rather long
history: each time you use automatic teller machines or present your credit
cards, you transact business electronically. These EDI and ATM, however, operate
in a closed system; they are of a more convenient communications medium,
strictly between the parties allowed in.
The World Wide Web (WWW), the Internet's
client-server, opened up a new age by combining the open Internet and the easy
user interface. WWW was created at the CERN Lab
for Particle Physics in Geneva in 1991 (with its Mosaic, the predecessor of
Netscape). It took two years for Mosaic to penetrate the Internet, and another
two years before businesses and the general public took notice of its potential.
Electronic Commerce As Online Selling
Narrowly defined, electronic
commerce means doing business online or selling and buying products and services
through Web storefronts. Products being traded may be physical products such as
used cars or services (e.g. arranging trips, online medical consultation, and
remote education). Increasingly, they include digital products such as news,
audio and video, database, software and all types of knowledge-based products.
It appears then electronic commerce is similar to catalog shopping or home
shopping on cable.
Electronic Commerce As a
Market
Electronic commerce is not limited to buying
and selling products online. For example, a neighborhood store can open a Web
store and find the world in its door step. But, along with customers, it will
also find its suppliers, accountants, payment services, government agencies and
competitors online. This online or digital partners demand changes in the way we
do business from production to consumption, and they will affect companies who
might think they are not part of electronic commerce. Along with online selling,
electronic commerce will lead to significant changes in the way products are
customized, distributed and exchanged and the way consumers search and bargain
for products and services and consume them.
In short, the electronic commerce revolution
is in its effects on processes. Process-oriented definition of electronic
commerce offers a broader view of what electronic commerce is. Within-business
processes (e.g. manufacturing, inventorying, corporate financial management,
operation), and business-to-business processes (e.g. supply-chain management,
bidding) are affected by the same technology and network as are
business-to-consumer processes. Even government functions, education, social and
political processes undergo changes.
The Internet different
from other computer and network technologies
Computers and networks are
nothing new. They have existed and business applications such as LAN and EDI
are well established long before the World Wide Web took over. Then, why is
the sudden talk of the Digital Age and the advance of electronic commerce?
Two things make the Internet
quite different from any other existing communications media. Unlike
broadcasting media, the Internet (1) allows two-way communications and (2) is
built around open standards. A two-way communication means targeting audience
and the possibility of feedback. Broadcasting sends out messages to "no
one in particular" and without knowing quite who has gotten the message.
(What do Nielson and a horde of market research firms do for their living?) An
open standard (e.g. TCP/IP) means interoperability and the advantage of a
large market and the possibility of integrating one product or process with
another.
Both of these characteristics
are being challenged.(1) To the WebTV generation, the digital future looks
like another version of the passive one-way broadcasting. The "new
media" sums up how publishers and media companies view the digital
medium. We are so accustomed to "receiving random messages" that we
often forget the fact that broadcasting was a 20th century phenomenon. Even
"interactive television" envisioned by today's media is a way of
providing a more lively entertainment, offering more information "related
to existing contents" (e.g. detailed information about characters, plots,
and commercials shown on TV). Multichannel, digital TV broadcasting may very
well be a model for future entertainment, but it needs to be remembered that
it is only one application of the digital communications network. (2) The
commercialization of the Internet is forcing businesses to differentiate their
products from others by making products incompatible. Unlike the public
Internet where standards were open, firms attempt to capture and dominate the
market with their proprietary products. In such an environment, TCP/IP would
have had a very slim chance of becoming a standard and opening up the digital,
networked economy. Whether markets driven by private interests can bring about
a better result (e.g., more efficient, technologically superior, etc. system)
is still a concern left for arguments.
Perhaps telephone networks are
quite similar to the Internet (and indeed most Internet traffic goes through
telephone networks). But unlike telephones, the Internet's user interface
(computers) is much more sophisticated and flexible. Because of its beginning
as a public research network, the Internet has no pricing regime of telephone
companies. The world-wide connection, then, may be considered to have been an
accident. When usage-based, long-distance charges are implemented, the
Internet may look quite similar to the telephone network.
The electronic marketplace
Electronic markets ordinarily refer to
online trading and auctions, for example, online stock trading markets, online
auction for computers and other goods. The electronic marketplace
refers to the emerging market economy where producers, intermediaries and
consumers interact electronically or digitally in some way. The electronic
marketplace is a virtual representative of physical markets. The economic
activities undertaken by this electronic marketplace collectively represent the
digital economy. Electronic commerce, broadly defined, is concerned with
the electronic marketplace.
The electronic marketplace resembles
physical markets (the one we know) in many aspects. As in physical markets,
components of the digital economy include: